Realistic ballistics and cannon performance of the period. Every cannonball is tracked in the air and after it hits the target. One shot can hit the stern, damage the rudder, then hit the cannon carriage, injure crew, ricochet from the floor and hit the opposite side. Listing and wind affects the shooting distance and will require change of tactics. Weapons: All major types of naval artillery are implemented: from long guns to carronades, and mortars of course limited by the ship role and its hull. Fort and land batteries provide support during port battles. You can also turn your ship into a brander by using special fittings. Naval action has probably the best representation of the age of sail combat mechanics. Yard angles, ship angle to wind, cargo, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of the age of sail sailing are possible.
About This Game
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Now Includes World Leaders!
Retention analysis. Survive and shoot at others while keeping your own tank alive! Note that if you own a private server, Buffed bosses. Can we reach subscribers to make a special video?
A video game is an electronic game that involves interaction with a user interface or input device — such as a joystick , controller , keyboard , or motion sensing device — to generate visual feedback for a player. This feedback is shown on a video display device , such as a TV set , monitor , touchscreen , or virtual reality headset. Video games are often augmented with audio feedback delivered through speakers or headphones , and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform , which include arcade games , console games , and personal computer PC games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers , virtual and augmented reality systems, and remote cloud gaming. Video games are classified into a wide range of genres based on their type of gameplay and purpose. The first video games were simple extensions of electronic games using video-like output from large room-size computers in the s and s, while the first video games available to consumers appeared in through the release of the arcade game Computer Space , followed the next year by Pong , and with the first home console the Magnavox Odyssey in